Post(s) tagged with "ios"

Software Design Approach At Apple Changing?

What sort of progress has been made in Apple’s new approach to design since Jonny Ive has started to influence the software side of things? Not much, yet.

Jessica Lessin, Apple Design Teams Get Cozier

Some suggested that in Apple’s next mobile operating system, Ive is pushing a more “flat design” that is starker and simpler, according to developers who have spoken to Apple employees but didn’t have further details. Overall, they expect any changes to be pretty conservative. For the past few years, Apple has unveiled versions of its mobile operating system in the summer.

Design is one example of the increased “collaboration across hardware, software and services” that Apple said it was aiming for when Cook pushed senior vice president and mobile software chief Scott Forstall out of the company last year.

The move united Apple’s Mac and iOS software teams under senior vice president Craig Federighi. Change in that new group is happening slowly.

Federighi has indicated to some employees that he plans to keep the Mac and iOS engineering teams separate for now, one of the people said. There is lots of overlap between the two groups, such as two teams working on calendar software; whether the two would be combined after Federighi took over both was a big question among employees in the division, the people close to the company say. One of the people said that some employees are expecting further reorganization of the two groups this summer.

Sounds like we should look at the next round of calendar software to see what ‘flat design’ means. At the very least, can we get rid of the dumb skeuomorphs, like leather and stitching? Here’s a mock-up:

The Wall Street Journal

Orchestra’s Mailbox makes email triage effortless - Stowe Boyd via GigaOM Research ⇢

I managed to get invited to Orchestra’s Mailbox launch — if you try to sign up today there are 433,636 people waiting — and the app kills. It implement the email triage I have been doing with external task management tools like Asana and Todoist for years. And it’s so fast because of the gestural interface.

Here’s ‘swipe left to snooze email’ —

image

— which leads to a second screen where you can quickly assign a day when the snoozed email should be returned to your inbox from the Gmail archive. Yes, it only works on Gmail accounts, and only runs on iOS, at the present time.

My bottom line from the piece at GigaOM Research:

Inbox triage has long been a necessary chore, but Mailbox makes it simple and intuitive. My bet is that Mailbox will be an enormous hit, and will become one of the apps that define and confirm the new gestural UX that we are moving into so quickly. Also, I am sure that all other email clients will knock off the principles of email triage à la Mailbox. I envision a browser version of this working PCs in combination with Leap Motion, but it’s killer as is, and for people on iOS devices it will quickly become the default mail client of choice.

Go read the whole post, if you want.

PS Apple should buy them immediately.

Apple Fires Maps Lead Following iOS Chief's Ouster | Gadget Lab | Wired.com ⇢

Rich Williams, the manager responsible for the horrible, horrible iOS Maps app, has been shown the door by Apple’s SVP Eddie Cue, following the sacking of Scott Forstall last month.

He apparently was unwilling to formally apologize for the app. In another time and place he would have been asked to cut open his stomach with a meathook.

Touchscreen Chrome OS hybrid tablet/laptop coming soon? - Richi Jennings ⇢

Jennings pulls together many rumors pointing toward a touchscreen Chrome OS hybrid tablet/laptop designed and developed by Google. 

If the Android/iOS one-two punch is a precedent, the emergence of a Chrome OS laptop/tablet is more of a threat to Microsoft’s push on Surface than Apple. And the Surface looks like it’s heading nowhere, according to Piper Jaffray’s Black Friday stats.

iOS is so responsive and so liberal with animations that it has a very tactile feel, and rather than thinking “tap this button to open” or “swipe across this box to share”, conceptually, you just move the things on the screen with your fingers.

The distinction seems subtle, but it’s important. Every action on the Surface feels deliberate. It feels like you’re using a computer.

The standard gestures don’t help, requiring many in-from-the-edge swipes that not only aren’t discoverable but also frequently conflict with scrolling. My gestures often didn’t work, and it wasn’t clear whether there just wasn’t a hidden context menu at that moment or I just screwed up the swipe.

Most of the animations also aren’t helpful, with minimal spatial consistency. Many animations seem arbitrary, not hinting at anything behaviorally useful. Microsoft has applied animations and gestures in Windows 8 about as effectively as they applied color in Windows XP and transparency in Windows Vista: they knew that Apple had been successful with these features, so they made a checklist and just applied them haphazardly. “Apple does animations, so now we do animations! Apple does gestures, so now we have gestures!”

An alternate universe – Marco Arment

Source: marco.org

Peter Kafka Knows Why There Is No YouTube App In iOS 6

Peter Kafka, Why Is Apple’s YouTube App Disappearing? (Hint: Think Ads.)

Here’s some insight from an industry executive who works with both companies, and suggests that you’ll increasingly see YouTube take control of all its apps, for the reasons discussed above: Ad dollars and user experience. “YouTube [has] decided they didn’t want third-parties building apps,” says my source. “Their strategy has changed. They want to control their destiny more.”

So, YouTube is doing exactly what Twitter is doing: they will undo the ecosystem of third-party apps, talk about a ‘consistent user experience’, and pocket the ad revenue.

Microsoft’s developer problem – Marco.org ⇢

Marco Arment doesn’t actually say that Microsoft Surface or Windows 8 smartphones are doomed, but he cuts to the chase pretty fast: Microsoft is in real trouble because they are starting with next to zero apps, and app developers — like Marco — have migrated off Windows onto Mac:

Marco Arment via Marco.org

By 2005 or so, most of those developers were working on web apps. The web was the platform for that kind of work for most of that decade.2

And during that decade, almost every such developer I knew switched to the Mac if they weren’t already there, partly because it was better for developing web apps.3

That’s one of the biggest reasons there was so much pent-up developer interest in the iPhone before the App Store opened: these consumer-product developers were all using Macs already. As the dominant consumer platform shifted from the web to apps over the last four years, most talented consumer-product developers built products for their app platform of choice during that time: the Apple ecosystem.

Many Windows developers were upset that iOS development had to be done on a Mac, but it didn’t hurt Apple: the most important developers for iOS apps were already using Macs.

But the success of Windows 8 and Windows Phone in the consumer space requires many of those consumer-product developers, now entrenched in the Apple ecosystem, to care so much about Windows development that they want to use Windows to develop for it.

How likely is that?

Anything’s possible, but that’s going to be an uphill battle.

Actually, I don’t think that anything’s possible. But Microsoft might be able sway some developers by subsidizing development of critical apps, as reported by Bijan Sabet. I don’t think that will be enough.

Third Monitor Courtesy Of DisplayPad ⇢

I have used — occasionally — an clever app called DisplayPad, a tool with components running on the iPad and my Mac. The reason I bought it was to be able to use the iPad as a monitor for my Macbook Air when away from the office.

In the office, I have a 30” Cinema display, which I have become habituated to, and I usually leave Twitter open on the Macbook Air screen, and do everything else on the 30”.

This morning I was thinking about my travel next week to the Enterprise 2.0 Conference in Boston, and I thought I’d check on any updates to DisplayPad. I found that, yes, the version I had on my Mac wouldn’t work with the current Mac OS X version I have running, Lion. So I upgraded.

I decided to run it with the 30” monitor plugged in, although I thought wouldn’t work. But I was wrong. In preferences for displays, I now see three monitors:

I don’t think I will actually operate in that mode in the office, but it’s cool that it’s possible.

Is Android Having a Bad Year? - Brian X Chen via NYTimes.com ⇢

Looks like Apple iPhone may be emerging as the winner in the workplace, as Android growth slows:

Brian X Chen via NYTimes.com

A sampling of about 3,000 businesses by Good Technology, a major information technology firm that provides mobile management software, found that iPhone usage was increasing in the workplace, while Android phones have seen a significant dip since last year.

Facebook Entering The Next Social Battlefield: Social Operating Systems

A lot of buzz on the interwebs today about Facebook’s apparent third effort to build their own smart phone, and people trying to dissect the reasoning behind it.

Nick Bilton, Facebook Might Have a Smartphone in Its Future - NYTimes.com

For Facebook, the motivation is clear; as a newly public company, it must find new sources of revenue, and it fears being left behind in mobile, one of the most promising areas for growth.

“Mark is worried that if he doesn’t create a mobile phone in the near future that Facebook will simply become an app on other mobile platforms,” a Facebook employee said.

Facebook is going to great lengths to keep the phone project a secret, specifically not posting job listings on the company’s job Web site, but instead going door-to-door to find the right talent for the project.

But can a company that is wired as a social network learn how to build hardware? Mixing the cultures of hardware and software designers is akin to mixing oil and water. With the rare exception of Apple, other phone makers aren’t very good at this.

The biggest names in consumer electronics have struggled with phone hardware. Hewlett-Packard tried and failed. So did Dell. Sony has never done very well making phones.

“Building isn’t something you can just jump into,” explained Hugo Fiennes, a former Apple hardware manager for the first four iPhones who has since left Apple and is starting a new hardware company, Electric Imp. “You change the smallest thing on a smartphone and you can completely change how all the antennas work. You don’t learn this unless you’ve been doing it for a while.”

He added, “Going into the phone business is incredibly complex.”

Bilton suggests that Facebook could simply buy RIM or HTC as a shortcut on the hardware side.

Connor Simpson, Do We Really Need A Facebook Phone?

do we really need a Facebook phone? From Facebook’s perspective, the parts are there, and so is the demand. You’d be hard pressed to find a young person who doesn’t have the native Facebook app, Instragram, and Facebook Messenger already on their phones. It makes sense that they’d want to put something in the market that comes preloaded with all of those apps anyway, along with further Facebook integration.  Plus, a Facebook phone probably may not help solve their current mobile problem. Facebook isn’t making any money from their mobile efforts. All of the Facebook apps are free, and they’re still trying to figure out ways to generate any significant income from their mobile efforts. They wrote in their S-1 filing that if users increasingly started to use Facebook on their mobile devices, they have no way to generate any meaningful revenue from those users. Charging upfront for a Facebook phone would generate revenue, but the real question is whether the cost to get a Facebook phone out would be too expensive to make it worth it.

There is a saying, generals spend a lot of time planning how to fight the last war and are therefore surprised by the new one when it occurs. In this case, Bilton and Simpson are focused on the current smartphone marketplace, the one dominated by Apple and Google, where social has largely been an afterthought, and where social capabilities have been provided by apps, like Facebook in a browser. (Leaving aside Apple’s partial integration of Twitter into iOS.)

The next war will be won by the players that build the best social experience into the guts of next generation smartphones. Social capabilities will be wired into the device at a foundational level, not at the application level. And this is why Facebook must develop its own operating system and mobile devices that run it. It must square off with Apple, Google, and, yes, Microsoft still has a chance, here.

What is amazing to me is that this goes largely unconsidered in these articles: the authors don’t really focus on what a social operating system means.

Smart mobile devices have unique handles for their owners — the phone number, email, and social signifiers (like @stoweboyd) — so, in the not too distant social future I could opt to follow a friend, like @gregarious, independently of applications. By doing so, my social smart phone would receive all sorts of updates from @gregarious — status updates, calendar posts, geolocal information, blog links — and my social O/S would attempt to handle this stream using whatever apps I might have associated with the various flavors of updates. But the fundamental follow would be managed in the O/S, natively.

Note that this could also work across different operating systems: @gregarious might be following me from a Google Android device, a Windows phone, or a Facebook phone. Each O/S might have different sorts of capabilities — Google might have Circles and Huddles, Facebook might have Pages, iOS might be based on Twitter esthetics — but the core functionality of receiving status updates and direct messaging would likely become universals.

At any rate, this battle is just over the horizon, and Facebook needs to build its offering as fast as it can, because Google, Apple, and even Microsoft have a huge head start.

(PS I still don’t understand why Apple doesn’t acquire Twitter, and really bake it into iOS.)

Update 1:03pm — Mathew Ingram weighs in, but never discusses the operating system battlefield.

Update 1:05pm Henry Blodget thinks a Facebook phone is a horrible idea, and after a long list of reasons — mostly saying hardware is harder than software — he closes:

Perhaps Facebook doesn’t really have any intention of building a full-fledged phone—perhaps it just wants to partner with someone like HTC or Samsung. But even then, all the same challenges apply.

Facebook already has an “operating system” for mobile—it’s called the social graph.

So instead of building a phone, which seems like a desperate move, Facebook should partner with every operating system and carrier and hardware maker it can to try to embed this social platform within every mobile platform. And it should build great apps to float on top of these systems. (And if Apple keeps giving it the brush-off, it should probably start by cozying up to Samsung, which is the only company giving Apple a run for its money).

Yes, everyone wants to be Apple.

But there’s only one Apple right now.

And Facebook’s chance of becoming the next Apple seems even smaller than Apple’s chance to become Apple was.

The fact that Facebook is even thinking of going into the hardware business is a bad sign. If Facebook actually does go into the hardware business, it will be a really bad sign.

The New York Times

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